I'm kind of at a stand-still here, and a bit at a loss as to what I'm to do next. I have finished sculpting my first head (milestone!) and also given him a left hand.
Now, it's not very hard to spot that his hand is way out of proportions, and his head is also slightly too large. On top of that I think the face is expressionless and boring, the cheekbones are too prominent, his nose is too beaky and he's even looking in the wrong direction - at least I think he'd look much better if his head had followed his arm. That was after all the plan when I started sculpting the head, but as I was trying to figure out how to make ears and shape the face, I sort of lost sight of the bigger picture, and I was unable to spot my mistake, until too late.
So, uhm, what now?
In a way, I have done what I set out to do, namely sculpt a head and a whole arm for the first time. And I have learned a lot, no doubt about that, and that's always nice.
I am however not happy with the result, so my Sorcerer won't see any paint in the near future, that's for sure. In fact, I'm quite tempted to scrap both head and arm, and redo them from scratch.
Right now I think I'll take a short break from him, however - I seldom get anything constructive done, if I'm frustrated over my own mistakes. It's the wrong kind of motivation for me, but that being said, I won't abandon my Sorcerer either, his time will come!
I have recieved a request for some hints and tips regarding how to sculpt, and although I'm far from an expert, I promise I'll start working on a list of tools, including a short description of how I use each, and if I've started redoing the face and arm, I'll try to include some step-by-step pictures as well. Hopefully something to look forward to!
Showcase: Kill Team Rogue Trader Elucia Vhane - Hi, all! Here is my rendition of the awesome Elucia Vhane from Kill Team Rogue Trader. As I am not a gamer I don't feel the need to paint the whole box s...
12 hours ago